Entertainment Game to Support Interaction between Teachers and Students

  • Authors:
  • Marcos Alexandre Silva;Junia Coutinho Anacleto

  • Affiliations:
  • Federal University of São Carlos., São Paulo, Brazil;Federal University of São Carlos., São Paulo, Brazil

  • Venue:
  • ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
  • Year:
  • 2009

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Abstract

A narrative game is described here which main goal is to support childrens' free expression and socialization considering their cultural background. This game can be used at school, in which students can develop a story together under the teacher's supervision. The idea is to support teachers to create characters and scenarios according to the students' cultural context, expressed in their common sense knowledge, and consequently enabling them to get engaged on developing the story collaboratively. Also, teacher has the common sense's support to conduct the story according to the facts are being narrated, to stimuli the students' communion. This cultural sensitive RPG-like environment intends to promote a closer contact between teacher and students and among students giving them a more contextualized computer tool to be stimulated to freely express their thoughts, desires and to support them to cooperative work with teachers what is desirable for their intellectual and cognitive development.