Case-based reasoning
Case-Based Reasoning: Experiences, Lessons and Future Directions
Case-Based Reasoning: Experiences, Lessons and Future Directions
Introduction to Reinforcement Learning
Introduction to Reinforcement Learning
Learning to Predict by the Methods of Temporal Differences
Machine Learning
Learning to win: case-based plan selection in a real-time strategy game
ICCBR'05 Proceedings of the 6th international conference on Case-Based Reasoning Research and Development
CBR for state value function approximation in reinforcement learning
ICCBR'05 Proceedings of the 6th international conference on Case-Based Reasoning Research and Development
Autonomous transfer for reinforcement learning
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Case-Based Planning and Execution for Real-Time Strategy Games
ICCBR '07 Proceedings of the 7th international conference on Case-Based Reasoning: Case-Based Reasoning Research and Development
ECCBR '08 Proceedings of the 9th European conference on Advances in Case-Based Reasoning
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
ECCBR '08 Proceedings of the 9th European conference on Advances in Case-Based Reasoning
ECCBR '08 Proceedings of the 9th European conference on Advances in Case-Based Reasoning
Case-Based Reasoning in Transfer Learning
ICCBR '09 Proceedings of the 8th International Conference on Case-Based Reasoning: Case-Based Reasoning Research and Development
Improving Reinforcement Learning by Using Case Based Heuristics
ICCBR '09 Proceedings of the 8th International Conference on Case-Based Reasoning: Case-Based Reasoning Research and Development
Spatial Event Prediction by Combining Value Function Approximation and Case-Based Reasoning
ICCBR '09 Proceedings of the 8th International Conference on Case-Based Reasoning: Case-Based Reasoning Research and Development
Measuring the level of transfer learning by an AP physics problem-solver
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 1
Analogical model formulation for transfer learning in AP Physics
Artificial Intelligence
Discovering Abstract Concepts to Aid Cross-Map Transfer for a Learning Agent
DS '09 Proceedings of the 12th International Conference on Discovery Science
Transfer Learning for Reinforcement Learning Domains: A Survey
The Journal of Machine Learning Research
Case-Based Multiagent Reinforcement Learning: Cases as Heuristics for Selection of Actions
Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence
Time-based reward shaping in real-time strategy games
ADMI'10 Proceedings of the 6th international conference on Agents and data mining interaction
Adaptive two-player videogames
Expert Systems with Applications: An International Journal
International Journal of Computer Games Technology
ICCBR'10 Proceedings of the 18th international conference on Case-Based Reasoning Research and Development
Imitating inscrutable enemies: learning from stochastic policy observation, retrieval and reuse
ICCBR'10 Proceedings of the 18th international conference on Case-Based Reasoning Research and Development
A data-driven approach for resource gathering in real-time strategy games
ADMI'11 Proceedings of the 7th international conference on Agents and Data Mining Interaction
Using cases as heuristics in reinforcement learning: a transfer learning application
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Two
Personalised gaming: a motivation and overview of literature
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
Case-based strategies in computer poker
AI Communications
Cognitive agents for microscopic traffic simulations in virtual environments
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Safe exploration of state and action spaces in reinforcement learning
Journal of Artificial Intelligence Research
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The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we present a multilayered architecture named CAse-Based Reinforcement Learner (CARL). It uses a novel combination of Case-Based Reasoning (CBR) and Reinforcement Learning (RL) to achieve transfer while playing against the Game AI across a variety of scenarios in MadRTSTM, a commercial Real Time Strategy game. Our experiments demonstrate that CARL not only performs well on individual tasks but also exhibits significant performance gains when allowed to transfer knowledge from previous tasks.