The agent network architecture (ANA)
ACM SIGART Bulletin
Affective computing
Representing and Parameterizing Agent Behaviors
CA '02 Proceedings of the Computer Animation
Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Evaluating the Modeling and Use of Emotion in Virtual Humans
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Emotion and Action Selection: Regulating the Collective Behaviour of Agents in Virtual Environments
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 3
Generic personality and emotion simulation for conversational agents: Research Articles
Computer Animation and Virtual Worlds
Modeling emotions and other motivations in synthetic agents
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
Modelling and Implementing Irrational and Subconscious Interpersonal and Intra-personal Processes
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Emotions in autonomous agents: comparative analysis of mechanisms and functions
Autonomous Agents and Multi-Agent Systems
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This paper presents a representation system for maintaining interacting durative states to replicate realistic emotional control. Our model, the Dynamic Emotion Representation (DER) integrates emotional responses and keeps track of emotion intensities changing over time. The developer can specify an interacting network of emotional states with appropriate onsets, sustains and decays. The levels of these states can be used as input for action selection, including emotional expression. We present both a general representational framework and a specific instance of a DER network constructed for a virtual character. The character's DER uses three types of emotional state as classified by duration timescales, in keeping with current emotional theory. The system is demonstrated with a virtual actor.