A modeling language for mathematical programming
Management Science
Knapsack problems: algorithms and computer implementations
Knapsack problems: algorithms and computer implementations
Interfaces to PATH 3.0: Design, Implementation and Usage
Computational Optimization and Applications - Special issue on computational optimization—a tribute to Olvi Mangasarian, part I
Stochastic Local Search: Foundations & Applications
Stochastic Local Search: Foundations & Applications
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 2
Complexity of (iterated) dominance
Proceedings of the 6th ACM conference on Electronic commerce
Algorithmic Game Theory
Alternating-offers bargaining with one-sided uncertain deadlines: an efficient algorithm
Artificial Intelligence
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
Leader-follower strategies for robotic patrolling in environments with arbitrary topologies
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Alternating-Offers Bargaining under One-Sided Uncertainty on Deadlines
Proceedings of the 2006 conference on ECAI 2006: 17th European Conference on Artificial Intelligence August 29 -- September 1, 2006, Riva del Garda, Italy
Game Theoretical Insights in Strategic Patrolling: Model and Algorithm in Normal-Form
Proceedings of the 2008 conference on ECAI 2008: 18th European Conference on Artificial Intelligence
Simple search methods for finding a Nash equilibrium
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Mixed-integer programming methods for finding Nash equilibria
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 2
Local search techniques for computing equilibria in two-player general-sum strategic-form games
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Methods and algorithms for infinite Bayesian Stackelberg security games
GameSec'10 Proceedings of the First international conference on Decision and game theory for security
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
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The computation of equilibria in games is a challenging task. The literature studies the problem of finding Nash equilibria with complete-information games in depth, but not enough attention is paid to searching for equilibria in Bayesian games. Customarily, these games are reduced to complete information games and standard algorithms for computing Nash equilibria are employed. However, no work studied how these algorithms perform with Bayesian games. In this paper we focus on two-player strategic-form games. We show that the most efficient algorithm for computing Nash equilibria with GAMUT data (i.e., Porter-Nudelman-Shoham) is inefficient with Bayesian games, we provide an extension, and we experimentally evaluate its performance.