A modeling language for mathematical programming
Management Science
Complexity of (iterated) dominance
Proceedings of the 6th ACM conference on Electronic commerce
An efficient heuristic approach for security against multiple adversaries
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems: industrial track
A Game-Theoretic Approach to Determining Efficient Patrolling Strategies for Mobile Robots
WI-IAT '08 Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology - Volume 02
Leader-follower strategies for robotic patrolling in environments with arbitrary topologies
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Game Theoretical Insights in Strategic Patrolling: Model and Algorithm in Normal-Form
Proceedings of the 2008 conference on ECAI 2008: 18th European Conference on Artificial Intelligence
WI-IAT '09 Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 02
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
WI-IAT '09 Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 02
Capturing augmented sensing capabilities and intrusion delay in patrolling-intrusion games
CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games
On events in multi-robot patrol in adversarial environments
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 2 - Volume 2
GUARDS: game theoretic security allocation on a national scale
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Computing time-dependent policies for patrolling games with mobile targets
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Multi-robot adversarial patrolling: facing a full-knowledge opponent
Journal of Artificial Intelligence Research
GUARDS: innovative application of game theory for national airport security
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Three
Distributed multi-robot patrol: A scalable and fault-tolerant framework
Robotics and Autonomous Systems
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Patrolling environments by means of autonomous mobile robots has received an increasing attention in the last few years. The interest of the agent community is mainly in the development of effective patrolling strategies. Approaches based on game theory have been demonstrated to be very effective. They model the patrolling situation as a two-player leader-follower game, where the patroller is the leader and the intruder is the follower. These models present several limitations that prevent their use in realistic settings. In this paper, we extend the most general model from the state of the art along two directions, we propose algorithms to solve efficiently our extensions, and we experimentally evaluate them.