The fast Fourier transform and its applications
The fast Fourier transform and its applications
Group Behaviors for Systems with Significant Dynamics
Autonomous Robots
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Crowd Simulation
Requirements and design principles for multisimulation with multiresolution, multistage multimodels
Proceedings of the 39th conference on Winter simulation: 40 years! The best is yet to come
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Crowd simulation has been becoming an efficient tool to study the crowd behavior and its movement. Macroscopic and microscopic approaches take a trade-off between efficiency and accuracy, but neither of them achieves the two goals at the same time. Aiming to achieve both efficiency and accuracy, a multi-resolution model is proposed in this paper for crowd simulation. The paper illustrates how macroscopic and microscopic models co-exist in a single simulator and the interactions between them. The simulation result of a case study shows that the proposed multi-resolution simulation model can obtain a more accurate result than that using a simple macroscopic model alone. The simulation performance is also improved in the meantime.