Creativity, cooperation and interactive design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Coordination of communication: effects of shared visual context on collaborative work
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Fluid annotations through open hypermedia: using and extending emerging web standards
Proceedings of the 11th international conference on World Wide Web
Communications of the ACM
QSketcher: an environment for composing music for film
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer Supported Cooperative Work
Fluid interaction techniques for the control and annotation of digital video
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting multidisciplinary collaboration: requirements from novel HCI education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Alleviating communication challenges in film scoring: an interaction design approach
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What motivates children to become creators of digital enriched artifacts?
Proceedings of the 9th ACM Conference on Creativity & Cognition
A method for discussing musical expression between music ensemble players using a web-based system
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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This paper reports on research supporting online and asynchronous collaboration between stakeholders in the film scoring industry. Here, the authors present two studies conducted with filmmakers and composers to test the design principles of a prototype system. Outcomes from this research have identified a need for establishing a clear scope in creative discussions and for resolving the ambiguity that occurs in remote collaboration. Feedback from participants also revealed the complex nature of the composer-filmmaker relationship and highlighted some interpersonal and coordination issues that should be addressed when designing systems for distant communication.