Human-computer-human interaction: trust in CSCW
ACM SIGCHI Bulletin
Trust breaks down in electronic contexts but can be repaired by some initial face-to-face contact
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Effects of four computer-mediated communications channels on trust development
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
Communications of the ACM
Communications of the ACM
QSketcher: an environment for composing music for film
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Explorations in art and technology
Explorations in art and technology
The Role of Objects in DesignCo-Operation: Communication throughPhysical or Virtual Objects
Computer Supported Cooperative Work
Computer Supported Cooperative Work
Hyperscore: A Graphical Sketchpad for Novice Composers
IEEE Computer Graphics and Applications
Proceedings of the 2003 conference on Designing for user experiences
CODES: a Web-based environment for cooperative music prototyping
Organised Sound
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES)
Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES)
Resolving ambiguity of scope in remote collaboration: a study in film scoring
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Supporting remote creative collaboration in film scoring
Proceedings of the seventh ACM conference on Creativity and cognition
Hi-index | 0.00 |
Film Scoring is a creative and collaborative activity that involves several practitioners, in particular music specialists (film composers) and non specialists (filmmakers). These practitioners face recurrent challenges in communication primarily because they do not share the same musical language. In this paper we present the results of research undertaken into the communication process between filmmakers and composers, with particular focus on the challenges experienced by the two parties. We then propose and discuss an interaction design approach to progress towards appropriate computer-based solutions.