Mechanics and planning of manipulator pushing operations
International Journal of Robotics Research
Planning for conjunctive goals
Artificial Intelligence
Logical foundations of artificial intelligence
Logical foundations of artificial intelligence
Historical perspective and state of the art in robot force control
International Journal of Robotics Research
International Journal of Robotics Research
Statecharts: A visual formalism for complex systems
Science of Computer Programming
Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
Communications of the ACM
Intelligence as adaptive behavior: an experiment in computational neuroethology
Intelligence as adaptive behavior: an experiment in computational neuroethology
Unified theories of cognition
Intelligence without representation
Artificial Intelligence
Today the earwig, tomorrow man?
Artificial Intelligence
Vision, instruction, and action
Vision, instruction, and action
Made-up minds: a constructivist approach to artificial intelligence
Made-up minds: a constructivist approach to artificial intelligence
Artificial Intelligence
Artificial Intelligence
What computers still can't do: a critique of artificial reason
What computers still can't do: a critique of artificial reason
On the complexity of blocks-world planning
Artificial Intelligence
Reasoning about model accuracy
Artificial Intelligence
Modeling a dynamic and uncertain world I: symbolic and probabilistic reasoning about change
Artificial Intelligence
Automatically generating abstractions for planning
Artificial Intelligence
An algorithm for probabilistic least-commitment planning
AAAI'94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 2)
The soul gained and lost: artificial intelligence as a philosophical project
Stanford Humanities Review
GPS, a program that simulates human thought
Computers & thought
Robot's Dilemma: The Frame Problem in Artificial Intelligence
Robot's Dilemma: The Frame Problem in Artificial Intelligence
The synthesis of digital machines with provable epistemic properties
TARK '86 Proceedings of the 1986 conference on Theoretical aspects of reasoning about knowledge
The anatomy of easy problems: a constraint-satisfaction formulation
IJCAI'85 Proceedings of the 9th international joint conference on Artificial intelligence - Volume 2
IJCAI'77 Proceedings of the 5th international joint conference on Artificial intelligence - Volume 1
Symbols among the neurons: details of a connectionist inference architecture
IJCAI'85 Proceedings of the 9th international joint conference on Artificial intelligence - Volume 1
Universal plans for reactive robots in unpredictable environments
IJCAI'87 Proceedings of the 10th international joint conference on Artificial intelligence - Volume 2
An investigation into reactive planning in complex domains
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 1
Localized representation and planning methods for parallel domains
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 1
Reactive reasoning and planning
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 2
Integrating planning and acting in a case-based framework
AAAI'90 Proceedings of the eighth National conference on Artificial intelligence - Volume 1
AAAI'91 Proceedings of the ninth National conference on Artificial intelligence - Volume 2
Cultural support for improvisation
AAAI'92 Proceedings of the tenth national conference on Artificial intelligence
CArtAgO: a framework for prototyping artifact-based environments in MAS
E4MAS'06 Proceedings of the 3rd international conference on Environments for multi-agent systems III
Entelechy and embodiment in (artistic) human-computer interaction
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
The nature of theory in information systems
MIS Quarterly
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Recent research in artificial intelligence has developed computational theories of agents' involvements in their environments. Although inspired by a great diversity of formalisms and architectures, these research projects are unified by a common concern: using principled characterizations of agents' interactions with their environments to guide analysis of living agents and design of artificial ones. This article offers a conceptual framework for such theories, surveys several other fields of research that hold the potential for dialogue with these new computational projects, and summarizes the principal contributions of the articles in this special double volume. It also briefly describes a case study in these ideas-a computer program called Toast that acts as a short-order breakfast cook. Because its designers have discovered useful structures in the world it inhabits, Toast can employ an extremely simple mechanism to decide what to do next.