Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Layered Learning in Multiagent Systems: A Winning Approach to Robotic Soccer
Layered Learning in Multiagent Systems: A Winning Approach to Robotic Soccer
Qualitative Velocity and Ball Interception
KI '02 Proceedings of the 25th Annual German Conference on AI: Advances in Artificial Intelligence
Using RoboCup in university-level computer science education
Journal on Educational Resources in Computing (JERIC) - Special issue on robotics in undergraduate education. Part 1
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
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This work describes a novel minirobotics system which incorporates mature technology proven efficient over the years in multi-agent robotic soccer competitions into a new versatile research and educational platform. We describe the technical aspects supporting this multi-agent robotic framework, and as an example application, we describe a method for introducing agent based programming concepts as a hands-on experience targeted at inexperienced students learning C as their first programming language.