Intelligence without representation
Artificial Intelligence
Artificial intelligence: a modern approach
Artificial intelligence: a modern approach
RoboCup: The Robot World Cup Initiative
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Artificial intelligence: a new synthesis
Artificial intelligence: a new synthesis
Automatically tracking and analyzing the behavior of live insect colonies
Proceedings of the fifth international conference on Autonomous agents
Robotic Explorations: A Hands-on Introduction to Engineering
Robotic Explorations: A Hands-on Introduction to Engineering
An Behavior-based Robotics
Introduction to Robotics
The First International Joint Conference on Autonomous Agents and Multi-Agent Systems ( formerly known as Autonomous Agents )
Dave Baum's Definitive Guide to Lego Mindstorms
Dave Baum's Definitive Guide to Lego Mindstorms
Extreme Mindstorms
Programming Lego Mindstorms with Java with CD-ROM
Programming Lego Mindstorms with Java with CD-ROM
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
The RoboCup Soccer Server and CMUnited Clients: Implemented Infrastructure for MAS Research
Autonomous Agents and Multi-Agent Systems
The use of agents in human learning systems
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Language engineering in the context of a popular, inexpensive robot platform
Proceedings of the 39th SIGCSE technical symposium on Computer science education
A modular approach to language engineering using XML and inexpensive robots
Journal of Computing Sciences in Colleges
A new minirobotics system for teaching and researching agent-based programming
CATE '07 Proceedings of the 10th IASTED International Conference on Computers and Advanced Technology in Education
The Knowledge Engineering Review
Using a primary-school challenge in a third-year IT course
Proceedings of the Twelfth Australasian Conference on Computing Education - Volume 103
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In the education literature, team-based projects have proven to be an effective pedagogical methodology. We have been using RoboCup challenges as the basis for class projects in undergraduate and masters level courses. This article discusses several independent efforts in this direction and presents our work in the development of shared resources and evaluation instruments. We outline three courses and describe related class projects in order to make the context of our investigation clear and make it possible for others to replicate and extend our work as well as contribute to the shared resource.