Using RoboCup in university-level computer science education
Journal on Educational Resources in Computing (JERIC) - Special issue on robotics in undergraduate education. Part 1
Emergence of Cooperation: State of the Art
Artificial Life
Augmented experiment: participatory design with multiagent simulation
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
Information and Software Technology
Participatory technologies for designing ambient intelligence systems
Journal of Ambient Intelligence and Smart Environments
Emergent cooperation in robocup: a review
RoboCup 2005
Participatory technologies for designing ambient intelligence systems
Journal of Ambient Intelligence and Smart Environments
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The RoboCup Soccer Server and associated client code is a growing body of software infrastructure that enables a wide variety of multiagent systems research. The Soccer Server is a multiagent environment that supports 22 independent agents interacting in a complex, real-time environment. AI researchers have been using the Soccer Server to pursue research in a wide variety of areas, including real-time multiagent planning, real-time communication methods, collaborative sensing, and multiagent learning. This article describes the current Soccer Server and the champion CMUnited soccer-playing agents, both of which are publically available and used by a growing research community. It also describes the ongoing development of FUSS, a new, flexible simulation environment for multiagent research in a variety of multiagent domains.