Probabilistic reasoning in intelligent systems: networks of plausible inference
Probabilistic reasoning in intelligent systems: networks of plausible inference
Architecture and performance evaluation of a massive multi-agent system
Proceedings of the third annual conference on Autonomous Agents
Task-oriented collaboration with embodied agents in virtual worlds
Embodied conversational agents
Communications of the ACM - How the virtual inspires the real
Multi agent simulation of unorganized traffic
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
The RoboCup Soccer Server and CMUnited Clients: Implemented Infrastructure for MAS Research
Autonomous Agents and Multi-Agent Systems
Scenario description for multi-agent simulation
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Transcendent communication: location-based guidance for large-scale public spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FreeWalk/Q: social interaction platform in virtual space
Proceedings of the ACM symposium on Virtual reality software and technology
Using emergence in participatory simulations to design multi-agent systems
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Modeling agents and interactions in agricultural economics
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Meta-level control architecture for massively multiagent simulations
Proceedings of the 38th conference on Winter simulation
Disaster Evacuation Guide: Using a Massively Multiagent Server and GPS Mobile Phones
SAINT '07 Proceedings of the 2007 International Symposium on Applications and the Internet
Multi agent based simulation of transport chains
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Modeling human behavior for virtual training systems
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 1
Augmented experiment: participatory design with multiagent simulation
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
Multi-agent based simulation: where are the agents?
MABS'02 Proceedings of the 3rd international conference on Multi-agent-based simulation II
Proceedings of the First international conference on Massively Multi-Agent Systems
MMAS'04 Proceedings of the First international conference on Massively Multi-Agent Systems
Emulation framework for the design and development of active RFID tag systems
Journal of Ambient Intelligence and Smart Environments
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To realize large-scale socially embedded ambient intelligence systems, this paper proposes a design methodology towards society-centered design. Participatory technologies and multiagent systems are essential in the new system design perspective. Multiagent systems make it possible to test and predict the behavior of socially embedded systems. We have already developed the scenario description language, which describes interaction protocols that link agents to society. We use the virtual space, wherein agents behave under given scenarios, in explaining each step of society-centered design. The process consists of participatory simulation, where agents and human-controlled avatars coexist in virtual space to jointly perform simulations, and augmented experiment, where an experiment is performed in real space by human subjects, scenario-controlled agents, and human extras. For realizing realistic interactions between agents and humans during participatory simulations, an agent model that can reproduce human-like agent behaviors is needed. We show a direction for agent modeling based on learning from humans in actual application environments.