Introduction to Robotics
Learning how to develop software using the toy LEGO mindstorms
Proceedings of the 7th annual conference on Innovation and technology in computer science education
Teaching introductory Java through LEGO MINDSTORMS models
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
A road map for teaching introductory programming using LEGO© mindstorms robots
Working group reports from ITiCSE on Innovation and technology in computer science education
Quantitative analysis of the effects of robots on introductory Computer Science education
Journal on Educational Resources in Computing (JERIC)
Using RoboCup in university-level computer science education
Journal on Educational Resources in Computing (JERIC) - Special issue on robotics in undergraduate education. Part 1
Teaching students java bytecode using lego mindstorms robots
Proceedings of the 38th SIGCSE technical symposium on Computer science education
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Programmable Lego Mindstorms robots are used as a challenge activity in competitions for schools, and in various capacities in university-level computing courses. We describe an assignment that we use in a third-year IT course, part of which is identical to one of the school-level challenge tasks. We explore the benefits of this assignment in our university course, and explain why it is legitimate to 'challenge' our final-year students with an exercise undertaken by children in primary school.