Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
A Collaborative Virtual Environment for Industrial Training
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
A Distributed Rendering Environment for Massive Data on Computational Grids
P2P '03 Proceedings of the 3rd International Conference on Peer-to-Peer Computing
Networking and Online Games
Game traffic analysis: an MMORPG perspective
Computer Networks: The International Journal of Computer and Telecommunications Networking
Colyseus: a distributed architecture for online multiplayer games
NSDI'06 Proceedings of the 3rd conference on Networked Systems Design & Implementation - Volume 3
A Peer-To-Peer platform for simulating distributed virtual environments
ICPADS '07 Proceedings of the 13th International Conference on Parallel and Distributed Systems - Volume 02
End-to-End Quality of Service Over Heterogeneous Networks
End-to-End Quality of Service Over Heterogeneous Networks
Collaborative visualization: current systems and future trends
Proceedings of the 16th International Conference on 3D Web Technology
A scalable multiagent system architecture for interactive applications
Science of Computer Programming
A distributed visualization system for crowd simulations
Integrated Computer-Aided Engineering
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A 3D collaborative virtual environment (CVE) is a distributed simulation of a 3D virtual environment (VE) in which a large number of users located in different geographical places can interact with each other in real-time. In order to collaborate in a 3D CVE, it is necessary to send update messages corresponding to the change in the state of a shared object among involved users. In this paper, we present a new system for real-time distributed visualization of 3D CVEs. This distribution is carried out on a grid of heterogeneous computers implementing a communication based on a hybrid peer-to-peer (P2P) architecture. Our system ensures a coherent visualization in according to a consistent updating of 3D VE for all involved users. In this way, each user can visualize in real-time the changes done by other users.