The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Understanding and constructing shared spaces with mixed-reality boundaries
ACM Transactions on Computer-Human Interaction (TOCHI)
User and Concept Studies as Tools in Developing Mobile Communication Services for the Elderly
Personal and Ubiquitous Computing
Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds
IEEE Computer Graphics and Applications
DanceAlong: supporting positive social exchange and exercise for the elderly through dance
CHI '05 Extended Abstracts on Human Factors in Computing Systems
ECHOES: encouraging companionship, home organization, and entertainment in seniors
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Tabletop sharing of digital photographs for the elderly
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing and evaluating the tabletop game experience for senior citizens
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
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Advances in new technologies can provide solutions to prevent impairments associated with normal aging, track performance at specific tasks, and provide an entertaining experience to elderly people. Based on these premises we present Eldergames, an EU funded project that aims at creating an interactive tool for preserving cognitive functions impaired by aging and affording sociability. A first prototype has recently been created and its acceptance has been tested on groups of elderly users. The prototype proved able to provide a pleasant social cognitive training because of its simplicity, usability of the interface, and multiplayer architecture.