Contextual Interaction Design: The Case of Pause Buddy

  • Authors:
  • David V. Keyson;Hannah J. Doff-Ottens

  • Affiliations:
  • ID-StudioLab, Faculty of Industrial Design Engineering, Delft University of Technology, Delft, The Netherlands 2628;ID-StudioLab, Faculty of Industrial Design Engineering, Delft University of Technology, Delft, The Netherlands 2628

  • Venue:
  • AmI '09 Proceedings of the European Conference on Ambient Intelligence
  • Year:
  • 2009

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Abstract

This paper describes a range of design techniques which have been elaborated upon by Industrial Designers to create novel interactive products in which context and social interaction play a central role in the user experience. The techniques described here can be broadly grouped under Context Mapping and Research through Design. The methods are presented as part of a design process, from "fuzzy front end" to a working field prototype. To illustrate how the methods can be applied, the design of a prototype product that was developed to reduce office stress by stimulating short breaks and social interaction pauses is described. The results of a field study are reported following by a reflection on the value of applied design methods.