Stochastic Activity Networks: Structure, Behavior, and Application
International Workshop on Timed Petri Nets
Understanding performance in coliseum, an immersive videoconferencing system
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
TEEVE: The Next Generation Architecture for Tele-immersive Environment
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
ViewCast: view dissemination and management for multi-party 3d tele-immersive environments
Proceedings of the 15th international conference on Multimedia
Implementing a Distributed Tele-immersive System
ISM '08 Proceedings of the 2008 Tenth IEEE International Symposium on Multimedia
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The next-generation social communication medium, teleimmersion, is receiving increasing attention from both the research and industrial communities. It enables interaction between geographically distributed sites through realistic reconstruction of physical scenes in immersive spaces. While the previous research focused on real-world measurements of implemented tele-immersive systems, we take a model-based approach to study the system more generally and thoroughly. With a model validated with actual measurements, we evaluate the system performance in a larger scale, and understand the quantitative effect of the algorithmic enhancements that were proposed in the literature. We also predict futuristic performance characteristic and show that high interactivity can be foreseen with hardware advances in the near future.