e-Stadium: wireless football infotainment applications
SIGGRAPH '05 ACM SIGGRAPH 2005 Web program
eStadium: The Mobile Wireless Football Experience
ICIW '08 Proceedings of the 2008 Third International Conference on Internet and Web Applications and Services
International Journal of Mobile Human Computer Interaction
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Recent widespread use of multimedia-enabled devices has prompted the industry to look at systems which can provide a distributed, synchronized content consumption experience. Motorola has partnered with Purdue University's eStadium project to create the Rich Immersive Sports Experience (RISE) project. RISE is an attempt to design and develop such a system geared toward use in suites in Purdue's Ross-Ade football stadium. The core of the system is Motorola's Media Bundle technology that represents content and timing information for the TV screens and smart phones used in the system. This paper discusses the design process for the RISE system, how Media Bundles are used, and our solutions to issues of synchronization, speed, reliability, and scalability.