Designing for usability: key principles and what designers think
Communications of the ACM
A spiral model of software development and enhancement
ACM SIGSOFT Software Engineering Notes
Prototyping an intelligent agent through Wizard of Oz
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Wizard of Oz studies: why and how
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
Persistent collaboration: a methodology for applied AIED
Journal of Artificial Intelligence in Education
The Rational Unified Process: an introduction
The Rational Unified Process: an introduction
Optimization criteria for checkpoint placement
Communications of the ACM
A taxonomy of user interface terminology
ACM SIGCHI Bulletin
Epistemological domain of validity of microworlds: the case of LOGO and Cabri-Géomètre
Proceedings of the IFIP TC3/WG3.3 Working Conference on Lessons from Learning
Experimental evaluation of polite interaction tactics for pedagogical agents
Proceedings of the 10th international conference on Intelligent user interfaces
Diagnosing and acting on student affect: the tutor's perspective
User Modeling and User-Adapted Interaction
CARSS: A Framework for Learner-Centred Design with Children
International Journal of Artificial Intelligence in Education
Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Eliciting natural speech from non-native users: collecting speech data for LVCSR
ASSESSEVALNLP '99 Proceedings of a Symposium on Computer Mediated Language Assessment and Evaluation in Natural Language Processing
A semi-automated wizard of oz interface for modeling tutorial strategies
UM'05 Proceedings of the 10th international conference on User Modeling
ICLS '10 Proceedings of the 9th International Conference of the Learning Sciences - Volume 2
EC-TEL'10 Proceedings of the 5th European conference on Technology enhanced learning conference on Sustaining TEL: from innovation to learning and practice
The design of a system to support exploratory learning of algebraic generalisation
Computers & Education
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part I
Personal and Ubiquitous Computing
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This paper presents a methodology for the design of intelligent learning environments. We recognise that in the educational technology field, theory development and system-design should be integrated and rely on an iterative process that addresses: (a) the difficulty to elicit precise, concise, and operationalised knowledge from 'experts' and (b) the crucial differences between the communication modalities that experts can relate to, and those that are available to a computer-based system. Inspired by the well-known wizard-of-Oz methodology we discuss the need for characterising and carefully controlling the range of its possible variations. We refer to our approach as 'tapering' of the communication capacity of carefully engineered didactical situations and present its application, and a case study from our work with an exploratory environment. We then discuss the generality of the methodology and pragmatic constraints which can be useful in similar research.