A survey of students' computer game playing habits

  • Authors:
  • T. M. Connolly;E. A. Boyle;M. H. Stansfield;T. Hainey

  • Affiliations:
  • University of Paisley, Paisley;University of Paisley, Paisley;University of Paisley, Paisley;University of Paisley, Paisley

  • Venue:
  • Advanced Technology for Learning
  • Year:
  • 2007

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Abstract

mobile Game-Based Learning (mGBL) is a 3-year project that is supported by the European Commission (EC) within the Sixth Framework. The mobile games sector is an important growth area for the games industry and research indicates the potential of mobile ...