A multisided generalization of Bézier surfaces
ACM Transactions on Graphics (TOG)
Generalized B-spline surfaces of arbitrary topology
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Fast fully parallel thinning algorithms
CVGIP: Image Understanding
Generating skeletons and centerlines from the distance transform
CVGIP: Graphical Models and Image Processing
Fundamentals of computer aided geometric design
Fundamentals of computer aided geometric design
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Modeling surfaces of arbitrary topology using manifolds
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Corner Blending of Free-Form N-Sided Holes
IEEE Computer Graphics and Applications
Surface construction by fitting unorganized curves
Graphical Models
Ridge based curve and surface reconstruction
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
3D surface modeling from range curves
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
From Local Maxima to Connected Skeletons
IEEE Transactions on Pattern Analysis and Machine Intelligence
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A new set of symbols, M_3OT, based on orthogonal changes given by the 3OT chain code is presented. A sample of contour shapes to test the new code is used, and the most important chain codes and their compression levels are compared with our proposed ...