ACM Transactions on Graphics (TOG)
Introduction to algorithms
Functional composition algorithms via blossoming
ACM Transactions on Graphics (TOG)
Fundamentals of computer aided geometric design
Fundamentals of computer aided geometric design
The NURBS book
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
An optimal algorithm for expanding the composition of polynomials
ACM Transactions on Graphics (TOG)
Fair surface reconstruction from point clouds
Proceedings of the international conference on Mathematical methods for curves and surfaces II Lillehammer, 1997
Computational Geometry for Design and Manufacture
Computational Geometry for Design and Manufacture
A Constraint-Based Method for Sculpting Free-Form Surfaces
Geometric Modelling
SURFACES FOR COMPUTER-AIDED DESIGN OF SPACE FORMS
SURFACES FOR COMPUTER-AIDED DESIGN OF SPACE FORMS
Numerical Methods
Fitting B-spline curves to point clouds by curvature-based squared distance minimization
ACM Transactions on Graphics (TOG)
A novel form design and CAD modelling approach
Computers in Industry
Sketching out a freeform surface
International Journal of Computer Applications in Technology
Progressive surface modelling scheme from unorganised curves
Computer-Aided Design
Skeleton-based surface construction from unorganized curves
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
Progressive surface modeling based on 3D motion sketch
ACOS'06 Proceedings of the 5th WSEAS international conference on Applied computer science
Information Sciences: an International Journal
Technical Section: Quadratic curve and surface fitting via squared distance minimization
Computers and Graphics
Surface fitting to curves with energy control
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Information Sciences: an International Journal
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We present a novel technique to construct a B-spline surface from unorganized curves in 3D space. Unlike the lofting or skinning methods, where the family of curves to be lofted form isoparametric lines of the resulting surface, our method relaxes this restriction and allows a set of curves to take arbitrary orientation and possibly intersect each other. We employ the concept of a curve on a surface which is used in obtaining the arc element of a curve on the surface in differential geometry. This novel technique is useful in surface construction or creation where surfaces are created based on sketches. The surface creation has applications in aesthetic shape design, reverse engineering, computer graphics, and computer animation. This technique is also useful in surface reconstruction where surfaces are constructed from stripes which are made of a series of points lined up in a sequential manner.