Mind over machine: the power of human intuition and expertise in the era of the computer
Mind over machine: the power of human intuition and expertise in the era of the computer
Transfer of landing skills in beginning flight training
Human Factors
Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Haptic Guidance: Experimental Evaluation of a Haptic Training Method for a Perceptual Motor Skill
HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Passive and Active Assistance for Human Performance of a Simulated Underactuated Dynamic Task
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Comparative Study: Virtual Fixtures and Shared Control for Rehabilitation of Fine Motor Skills
WHC '07 Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
WHC '07 Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Haptic Feedback Enhances Force Skill Learning
WHC '07 Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Using haptic cues to aid nonvisual structure recognition
ACM Transactions on Applied Perception (TAP)
Presence: Teleoperators and Virtual Environments
Negative efficacy of fixed gain error reducing shared control for training in virtual environments
ACM Transactions on Applied Perception (TAP)
Effects of magnitude and phase cues on human motor adaptation
WHC '09 Proceedings of the World Haptics 2009 - Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Reaching movements in dynamic environments: how do we move flexible objects?
IEEE Transactions on Robotics
Feedback, affordances, and accelerators for training sports in virtual environments
Presence: Teleoperators and Virtual Environments
The short-term effects of real-time virtual reality feedback on motor learning in dance
Presence: Teleoperators and Virtual Environments
Assessment of environmental effects on collaborative haptic guidance
Presence: Teleoperators and Virtual Environments
Soldier vs. non-military novice performance patterns in remote weapon system research
Proceedings of the 2012 Symposium on Military Modeling and Simulation
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This paper introduces and validates quantitative performance measures for a rhythmic target-hitting task. These performance measures are derived from a detailed analysis of human performance during a month-long training experiment where participants learned to operate a 2-DOF haptic interface in a virtual environment to execute a manual control task. The motivation for the analysis presented in this paper is to determine measures of participant performance that capture the key skills of the task. This analysis of performance indicates that two quantitative measures---trajectory error and input frequency---capture the key skills of the target-hitting task, as the results show a strong correlation between the performance measures and the task objective of maximizing target hits. The performance trends were further explored by grouping the participants based on expertise and examining trends during training in terms of these measures. In future work, these measures will be used as inputs to a haptic guidance scheme that adjusts its control gains based on a real-time assessment of human performance of the task. Such guidance schemes will be incorporated into virtual training environments for humans to develop manual skills for domains such as surgery, physical therapy, and sports.