Feedback, affordances, and accelerators for training sports in virtual environments

  • Authors:
  • Emanuele Ruffaldi;Benoîí®t Bardy;Daniel Gopher;Massimo Bergamasco

  • Affiliations:
  • PERCRO Lab Scuola Superiore S. Anna 56100 Pisa, Italy;M2H EuroMov Montpellier University France;Technion Haifa, Israel;PERCRO Lab Scuola Superiore S. Anna 56100 Pisa, Italy

  • Venue:
  • Presence: Teleoperators and Virtual Environments
  • Year:
  • 2011

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Abstract

The use of virtual environments (VE) for training sports is quite natural when considering strategic or cognitive aspects. Using VE for sensorimotor training is more challenging, in particular with the difficulty of transferring the task learned in the virtual world to the real. Of special concern for the successful transfer is the adequate combination of training experience protocols and the delivery modes of multimodal feedback. Analyzing feedback in terms of information exchange, this work discusses different feedback combinations and their application to virtual reality training of rowing skills.