Modeling and rendering of impossible figures

  • Authors:
  • Tai-Pang Wu;Chi-Wing Fu;Sai-Kit Yeung;Jiaya Jia;Chi-Keung Tang

  • Affiliations:
  • The Chinese University of Hong Kong, Hong Kong;Nanyang Technological University, Singapore;The Hong Kong University of Science and Technology, Kowloon, Hong Kong;The Chinese University of Hong Kong, Hong Kong;The Hong Kong University of Science and Technology, Kowloon, Hong Kong

  • Venue:
  • ACM Transactions on Graphics (TOG)
  • Year:
  • 2010

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Abstract

This article introduces an optimization approach for modeling and rendering impossible figures. Our solution is inspired by how modeling artists construct physical 3D models to produce a valid 2D view of an impossible figure. Given a set of 3D locally possible parts of the figure, our algorithm automatically optimizes a view-dependent 3D model, subject to the necessary 3D constraints for rendering the impossible figure at the desired novel viewpoint. A linear and constrained least-squares solution to the optimization problem is derived, thereby allowing an efficient computation and rendering new views of impossible figures at interactive rates. Once the optimized model is available, a variety of compelling rendering effects can be applied to the impossible figure.