Wizard-of-Oz test of ARTUR: a computer-based speech training system with articulation correction
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
Digital Game-Based Learning
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Keysurf: a character controlled browser for people with physical disabilities
Proceedings of the 17th international conference on World Wide Web
Aiding speech-impaired people using Nintendo DS game console
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
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Technological advances in physical computing and automatic speech recognition (ASR) have made the development of novel solutions for speech intervention possible. I plan to combine an ASR engine with programmable microcontrollers to develop exercises and activities based on interaction with smart objects for helping with speech therapy intervention for children.