CSCW: the convergence of two development contexts
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Identifying potential CSCW applications by means of activity theory concepts: a case example
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Usability inspection methods
The pluralistic usability walkthrough: coordinated empathies
Usability inspection methods
The cognitive walkthrough method: a practitioner's guide
Usability inspection methods
CSCW as a basis for interactive design semantics
AVI '94 Proceedings of the workshop on Advanced visual interfaces
Asynchronous learning networks as a virtual classroom
Communications of the ACM
Cybersociety 2.0: revisiting computer-mediated communication and community
Cybersociety 2.0: revisiting computer-mediated communication and community
Scaffolding learning in virtual environments
Proceedings of the 6th annual conference on Innovation and technology in computer science education
Release 2.0: A Design for Living in the Digital Age
Release 2.0: A Design for Living in the Digital Age
Usability Engineering
Physical and Virtual Tools: ActivityTheory Applied to the Design of Groupware
Computer Supported Cooperative Work
Activity Theory and Distributed Cognition: Or What Does CSCW Need to DO with Theories?
Computer Supported Cooperative Work
An integrated approach to individual and collaborative learning in a web-based learning environment
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
Plans as situated action: an activity theory approach to workflow systems
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
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Social media are more than just a buzzword or an interesting phenomenon to our teenagers, they are a way of life. Research shows that active participation on sites like Facebook, communicating via texting and chat programs, and creating blogs are everyday occurrences for a generation of students. Yet these same students do not consider the impact of these tools on their lives for good or ill. Furthermore, they have not seriously considered the design, development and application of these tools; either as support systems throughout their professional careers or as a field in which they could find employment. This paper describes a course created to examine design and use of social media while evaluating the use of CMS and social media tools as part of the course itself.