Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
The art of computer programming, volume 1 (3rd ed.): fundamental algorithms
The art of computer programming, volume 1 (3rd ed.): fundamental algorithms
Journal on Educational Resources in Computing (JERIC)
Programming Language Concepts
Java Virtual Machine Specification
Java Virtual Machine Specification
Introduction to Computing Systems: From Bits & Gates to C & Beyond
Introduction to Computing Systems: From Bits & Gates to C & Beyond
Computer Organization and Design
Computer Organization and Design
The Reincarnation of Virtual Machines
Queue - Virtual Machines
Computer Systems
The Essentials of Computer Organization And Architecture
The Essentials of Computer Organization And Architecture
Structured Computer Organization (5th Edition)
Structured Computer Organization (5th Edition)
Proceedings of the 42nd ACM technical symposium on Computer science education
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This paper presents a virtual machine simulator with a memory trace facility having two unique features. First, the machine is designed to illustrate the translation from C/C++ to assembly language and from thence to machine language. Instead of the more common memory dump labeled by address, the tracer displays a graphic representation of the cell labeled by its symbol. Second, the simulator displays in real time the growth of the run-time stack on function activation, detects and displays the boundaries of the activation record, and displays all the cells on the run-time stack labeled by symbol. The paper includes download information for the open-source application.