Informing the design of collaborative virtual environments
GROUP '97 Proceedings of the international ACM SIGGROUP conference on Supporting group work: the integration challenge
A Petri Net based Environment for the Design of Event-driven Interfaces
Proceedings of the 16th International Conference on Application and Theory of Petri Nets
Group-Slicer: a collaborative extension of 3D-slicer
Journal of Biomedical Informatics
A Multilayer Peer-to-Peer Framework for Distributed Synchronous Collaboration
IEEE Internet Computing
Agent based middleware infrastructure for autonomous context-aware ubiquitous computing services
Computer Communications
Collaborative object-oriented visualization environment
Multimedia Tools and Applications
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
3D interaction with volumetric medical data: experiencing the Wiimote
Proceedings of the 1st international conference on Ambient media and systems
Poster: A Framework for Interaction Interoperability in Virtual Environments
3DUI '08 Proceedings of the 2008 IEEE Symposium on 3D User Interfaces
A formal description of multimodal interaction techniques for immersive virtual reality applications
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
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Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server (C/S) architectures convey some benefits, they suffer from significant technical and commercial ...