Construction and animation of anatomically based human hand models
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Towards the next generation of 3D content creation
Proceedings of the working conference on Advanced visual interfaces
Video-rate capture of dynamic face shape and appearance
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Hand gesture recognition using depth data
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Gesture recognition using laser-based tracking system
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Smart particle filtering for 3D hand tracking
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Gesture recognition with a Time-Of-Flight camera
International Journal of Intelligent Systems Technologies and Applications
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
HoverFlow: expanding the design space of around-device interaction
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Model-based hand gesture tracking in ToF image sequences
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
Learning to interpret pointing gestures with a time-of-flight camera
Proceedings of the 6th international conference on Human-robot interaction
Human-computer interaction through time-of-flight and RGB cameras
ICIAP'11 Proceedings of the 16th international conference on Image analysis and processing - Volume Part II
Evaluation of gesture based interfaces for medical volume visualization tasks
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Hand detection and tracking using the skeleton of the blob for medical rehabilitation applications
ICIAR'12 Proceedings of the 9th international conference on Image Analysis and Recognition - Volume Part II
A survey of human motion analysis using depth imagery
Pattern Recognition Letters
Pattern Recognition Letters
Rule-based trajectory segmentation for modeling hand motion trajectory
Pattern Recognition
Multi-modal time-of-flight based fire detection
Multimedia Tools and Applications
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We present a gesture recognition system for recognizing hand movements in near realtime. The system uses a infra-red time-of-flight range camera with up to 30 Hz framerate to measure 3d-surface points captured from the hand of the user. The measured data is transformed into a cloud of 3d-points after depth keying and suppression of camera noise by median filtering. Principle component analysis (PCA) is used to obtain a first crude estimate on the location and orientation of the hand. An articulated hand model is fitted to the data to refine the first estimate. The unoptimized system is able to estimate the first 7 Degrees of Freedom of the hand within 200 ms. The reconstructed hand is visualized in AVANGO/Performer and can be utilized to implement a natural man-machine interface. The work reviews relevant publications, underlines the advantages and shortcomings of the approach and provides an outlook on future improvements.