Augmented ambient: an interactive mobility scenario

  • Authors:
  • Veronica Teichrieb;Severino Gomes Neto;Thiago Farias;João Marcelo Teixeir;João Paulo Lima;Gabriel Almeida;Judith Kelner

  • Affiliations:
  • Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil;Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil;Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil;Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil;Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil;Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil;Computer Science Center, Federal University of Pernambuco, Pernambuco, Brazil

  • Venue:
  • UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
  • Year:
  • 2007

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Abstract

This paper presents the Augmented Ambient project that aims to construct a highly interactive mobility scenario based on augmented reality applications running on heterogeneous multimedia devices. Mobility is made available through ambient networks, which are dynamic computer networks. A case study has been performed about a virtual museum, where users join a service network that includes art pieces visualization, broadcast interview, chat, and remote live auctions. These services are implemented in Desktop, Pocket PC and Symbian OS platforms. Each one has its own limitations related to processing power and content exhibition, which are considered during media exchange. The application development process for each supported platform is detailed in the text that presents also some libraries built to simplify and speed up the development, namely OgreAR, OGRE port for Pocket PC and CIDA, beyond the ambient networks related software infrastructure.