IEEE Computer Graphics and Applications
Augmenting the science centre and museum experience
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
UMAR: Ubiquitous Mobile Augmented Reality
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Spatial Augmented Reality: Merging Real and Virtual Worlds
Spatial Augmented Reality: Merging Real and Virtual Worlds
Face to Face Collaborative AR on Mobile Phones
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
On the Use of Peer-to-Peer Architectures for the Management of Highly Dynamic Environments
PERCOMW '06 Proceedings of the 4th annual IEEE international conference on Pervasive Computing and Communications Workshops
Handheld Augmented Reality Displays
VR '06 Proceedings of the IEEE conference on Virtual Reality
PBMAN: A Policy-Based Management Framework for Ambient Networks
POLICY '06 Proceedings of the Seventh IEEE International Workshop on Policies for Distributed Systems and Networks
Ambient networks: an architecture for communication networks beyond 3G
IEEE Wireless Communications
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This paper presents the Augmented Ambient project that aims to construct a highly interactive mobility scenario based on augmented reality applications running on heterogeneous multimedia devices. Mobility is made available through ambient networks, which are dynamic computer networks. A case study has been performed about a virtual museum, where users join a service network that includes art pieces visualization, broadcast interview, chat, and remote live auctions. These services are implemented in Desktop, Pocket PC and Symbian OS platforms. Each one has its own limitations related to processing power and content exhibition, which are considered during media exchange. The application development process for each supported platform is detailed in the text that presents also some libraries built to simplify and speed up the development, namely OgreAR, OGRE port for Pocket PC and CIDA, beyond the ambient networks related software infrastructure.