Perceptual user interfaces: perceptual intelligence
Communications of the ACM
Collaborative augmented reality
Communications of the ACM - How the virtual inspires the real
Focusing on the essential: considering attention in display design
Communications of the ACM
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
Proceedings of the 18th annual ACM symposium on User interface software and technology
Xphere: A PC Cluster based Hemispherical Display System
VR '06 Proceedings of the IEEE conference on Virtual Reality
Journal of Intelligent and Robotic Systems
GI '06 Proceedings of Graphics Interface 2006
Enhancing interface design using attentive interaction design toolkit
ACM SIGGRAPH 2006 Educators program
Analysis of user behavior on high-resolution tiled displays
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
A multimodal perceptual user interface for collaborative environments
ICIAP'05 Proceedings of the 13th international conference on Image Analysis and Processing
Effects of guided and unguided style learning on user attention in a virtual environment
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Hi-index | 0.00 |
We propose a conceptual model towards a context-based attentive interaction. Our focus is to improve the interaction between the user and the application of large tiled display by introducing user context and user attention. Interaction in our proposed system adapts user's visual attention region with the user's changing context based on head movement to achieve an immersive interaction with the tile display. Our experiment uses computer vision to track the user's presence and projects the most attentive regions in a tiled display in high resolution. User will be able to see other regions in higher resolution according to the head movement. At the same time, user attention is captured and modeled to learn the attentive regions to be displayed for other users. This paper will show the experimental result of the effectiveness of the perceptual interaction in a large tiled display environment.