Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Parameter Selection in Particle Swarm Optimization
EP '98 Proceedings of the 7th International Conference on Evolutionary Programming VII
Using Accelerator Feedback to Improve Performance of Integral-Controller Particle Swarm Optimization
ICCI '06 Proceedings of the 2006 5th IEEE International Conference on Cognitive Informatics - Volume 02
Evolutionary programming made faster
IEEE Transactions on Evolutionary Computation
Self-organizing hierarchical particle swarm optimizer with time-varying acceleration coefficients
IEEE Transactions on Evolutionary Computation
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Particle Swarm Optimization (PSO) is a new nature-inspired evolutionary technique simulated with bird flocking and fish schooling. However, the biological model of standard PSO ignores the different decision process of each bird. In nature, if one bird finds some food, generally, it will continue to fly surrounding this spot to find other food, and vice versa. Inspired by this phenomenon, a new swarm intelligent methodology- perceptive particle swarm optimization is designed, in which each particle can apperceive its current status within the whole swarm, and make a dynamic decision by adjusting its next flying direction. Furthermore, a mutation operator is introduced to avoid unsuitable adjustment. Simulation results show the proposed algorithm is effective and efficiency.