Surfaces from Stereo: Integrating Feature Matching, Disparity Estimation, and Contour Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multichannel Texture Analysis Using Localized Spatial Filters
IEEE Transactions on Pattern Analysis and Machine Intelligence
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Robust Affine Structure Matching for 3D Object Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Model-Based Recognition of 3D Objects from Single Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Regularizing Phase-Based Stereo
ICPR '96 Proceedings of the 1996 International Conference on Pattern Recognition (ICPR '96) Volume I - Volume 7270
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2004 Papers
Exploiting Depth Discontinuities for Vision-Based Fingerspelling Recognition
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 10 - Volume 10
High-accuracy stereo depth maps using structured light
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
EdgeFlow: a technique for boundary detection and image segmentation
IEEE Transactions on Image Processing
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Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of our entire research, this work is concerned with a structured light based approach that efficiently detects depth edges in real world scenes. Depth edges directly represent object contours. We exploit distortion of the light pattern in the structured light image along depth discontinuities to reliably detect depth edges. However, in reality, distortion along depth discontinuities may not occur or be large enough to detect depending on the distance from the camera or projector. For practical application of the proposed approach, we have presented a novel method that guarantees the occurrence of the distortion along depth discontinuities for a continuous range of object location. Experimental results show a great promise that the technique can successfully provide object contours to be used for non-photorealistic rendering.