Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive technology for human well-being: setting the scene
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
Technology adds new principles to persuasive psychology: evidence from health education
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
A new research challenge: persuasive technology to motivate healthy aging
IEEE Transactions on Information Technology in Biomedicine
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The present paper deals with the problems regarding the persuasive computational technique. While the notion of persuasion is somewhat conventional in the psychology and pedagogy, the application research in the computing system is relatively young and still establishing its basic tenets. The aim of this research is to examine the persuasive intervention type and to thereby explore the feasible strategy for motivating users to change their attitudes or behaviors related to lifestyle. To measure the degree of intervention in persuasion, an experiment was performed using the designed website with thirty-three female subjects in their twenties. Results indicate that 'Source Credibility' and a combination of the source credibility and two other interventions led to significantly better motivation than other interventions alone or together. This research has some limitations such as restricted experimental period and condition but suffice it to say that we had a meaningful experiment enough to lay a foundation for future work.