Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory
Presence: Teleoperators and Virtual Environments
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In this paper we explore how we can use technology to help people to stay motivated to do home fitnessing. Two experiments with a total of 48 participants were performed, both deploying a virtual reality in a bicycling task, one focusing of effects of immersion, the other on the intrinsic impact of movement. From the results it becomes apparent that user and technology can cooperate to achieve a optimum home fitnessing experience.