HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Layered touch panel: the input device with two touch panel layers
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
DART: a toolkit for rapid design exploration of augmented reality experiences
ACM SIGGRAPH 2005 Papers
As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
A multitouch software architecture
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
ToyVision: a toolkit for prototyping tabletop tangible games
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
ToyVision: a toolkit to support the creation of innovative board-games with tangible interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
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In our daily life, human beings tend to use both hands to accomplish complex tasks, but not to computers. However, multi-touch technology allows users to control all objects on the screen with more than just one finger. Therefore, how designers can take advantage of such technology and explore its potentials? So we propose a multi-touch interface builder called MToolKit for easy and effective construction of multi-touch interface for designers. By using camera-based sensor framework, we further analyze the multi-touch examples available for the interactive patterns. With these analysis and design requirement for building up an interface builder for designers, we conduct a two-point input and implemented them into our system called MToolkit. MToolkit was implemented by java and based on processing programming environment and a video processing C++ library with java wrapper. An example of using our MToolkit is elaborated in this paper.