Evaluation of interaction devices for projector based virtual reality aircraft inspection training environments

  • Authors:
  • Sajay Sadasivan;Deepak Vembar;Carl Washburn;Anand K. Gramopadhye

  • Affiliations:
  • Department of Industrial Engineering, Clemson University;Department of Computer Science, Clemson University;Aircraft Maintenance Technology, Greenville Technical College;Department of Industrial Engineering, Clemson University

  • Venue:
  • ICVR'07 Proceedings of the 2nd international conference on Virtual reality
  • Year:
  • 2007

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Abstract

The Aircraft maintenance and inspection is a complex system wherein humans play a key role in ensuring the worthiness of the aircraft. Traditional visual inspection training consisted mainly of on-the-job training (OJT). While OJT provides novice inspectors with the hands-on experience critical to effective transfer, it lacks the ability to provide real-time feedback and exposure to various scenarios in which to inspect. With advances in technology, computer simulators have been developed to train the novice inspector and reduce the learning curve inherent with transitioning from the classroom to the workforce. Advances in graphics and virtual reality (VR) technology have allowed for an increase the sense of involvement in using these simulators. Though these simulators are effective, their deployment in aircraft maintenance training schools is limited by the high cost of VR equipment. This research investigates the effectiveness of different interaction devices for providing projector based simulated aircraft maintenance inspection training.