A framework for developing experience-based usability guidelines
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
GUI bloopers: don'ts and do's for software developers and Web designers
GUI bloopers: don'ts and do's for software developers and Web designers
Windows Interface Guidelines for Software Design
Windows Interface Guidelines for Software Design
Managing UI pattern collections
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Designing Interfaces
Hi-index | 0.00 |
A large numbers of user interface guidelines and patterns have developed by different researchers. These patterns and guidelines are, however, either too generic or too specific to use. In addition, a multitude of guides cause problems to find and use them effectively. Because of these problems, using different guides are not enough useful e.g. for software designers. This paper describes experiences and findings of a case study project. As a result of an iterative development process, the tailored user interface guideline is presented. Other result was that the guideline was well received by the software designers.