Designing for usability: key principles and what designers think
Communications of the ACM
Structuring computer-mediated communication systems to avoid information overload
Communications of the ACM
Human-computer interface design guidelines
Human-computer interface design guidelines
The designer as user: building requirements for design tools from design practice
Communications of the ACM
Can principles of cognition lower the barriers to programming?
Empirical studies of programmers: second workshop
gIBIS: a hypertext tool for exploratory policy discussion
ACM Transactions on Information Systems (TOIS)
Asynchronous design/evaluation methods for hypertext technology development
HYPERTEXT '89 Proceedings of the second annual ACM conference on Hypertext
User interface design
Answer Garden: a tool for growing organizational memory
COCS '90 Proceedings of the ACM SIGOIS and IEEE CS TC-OA conference on Office information systems
The computer reaches out: the historical continuity of interface design
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Why good engineers (sometimes) create bad interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making usable, useful, productivity-enhancing computer applications
Communications of the ACM
Interactive Systems: Bridging the Gaps Between Developers and Users
Computer - Special issue on instruction sequencing
Computers as theatre
Information access in complex, poorly structured information spaces
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The use of guidelines in interface design
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Case-based reasoning: a research paradigm
AI Magazine
The Usability Engineering Life Cycle
Computer
The Windows interface: an application design guide
The Windows interface: an application design guide
Information filtering and information retrieval: two sides of the same coin?
Communications of the ACM - Special issue on information filtering
Practical results from measuring software quality
Communications of the ACM
From “folklore” to “living design memory”
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Where did you put it? Issues in the design and use of a group memory
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Integrating theoreticians' and practitioners' perspectives with design rationale
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Organizational obstacles to interface design and development: two participant-observer studies
ACM Transactions on Computer-Human Interaction (TOCHI)
Challenges of HCI design and implementation
interactions
Science and Substance: A Challenge to Software Engineers
IEEE Software
Case-based reasoning
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An organizational learning approach to domain analysis
Proceedings of the 17th international conference on Software engineering
The Elements of Friendly Software Design
The Elements of Friendly Software Design
Macintosh human interface guidelines
Macintosh human interface guidelines
Domain Analysis and Software Systems Modeling
Domain Analysis and Software Systems Modeling
Capability Maturity Model, Version 1.1
IEEE Software
Case-Based Design Support: A Case Study in Architectural Design
IEEE Expert: Intelligent Systems and Their Applications
Representing and Maintaining Process Knowledge for Large-Scale Systems Development
IEEE Expert: Intelligent Systems and Their Applications
The use of guidelines in menu interface design: Evaluation of a draft standard
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Towards organizational learning: growing group memories in the workplace
Conference Companion on Human Factors in Computing Systems
Using organizational learning techniques to develop context-specific usability guidelines
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
The bull's-eye: a framework for web application user interface design guidelines
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An Organizational Learning Method for Applying Usability Guidelines and Patterns
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
An Environment for Reusing Software Processes
ICSR '98 Proceedings of the 5th International Conference on Software Reuse
Information Processing and Management: an International Journal - Special issue: An Asian digital libraries perspective
Supporting the cognitive process of user interface design with reusable design cases
International Journal of Human-Computer Studies
Developing user interface guidelines for DVD menus
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Informing system design through organizational learning
ICLS '96 Proceedings of the 1996 international conference on Learning sciences
Formats for user data in inclusive design
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
How to make tailored user interface guideline for software designers
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Teaching visual design as a holistic enterprise
HCIV'09 Proceedings of the Second IFIP WG 13.7 conference on Human-computer interaction and visualization
Tracing the evolution of HCI patterns as an interaction design tool
Innovations in Systems and Software Engineering
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