Using the multi-layer model for building interactive graphical applications
Proceedings of the 9th annual ACM symposium on User interface software and technology
The selection recognition agent: instant access to relevant information and operations
Proceedings of the 2nd international conference on Intelligent user interfaces
A collaborative approach to developing style guides
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Participatory GUI design from task models
Conference Companion on Human Factors in Computing Systems
Active documentation: wizards as a medium for meeting user needs
SIGDOC '97 Proceedings of the 15th annual international conference on Computer documentation
CHI 98 Cconference Summary on Human Factors in Computing Systems
Are electrons better than papyrus? (or can Adobe Acrobat reader files replace hardcopy?)
Proceedings of the 16th annual international conference on Computer documentation
Help design challenges in network computing
Proceedings of the 16th annual international conference on Computer documentation
A scrollbar-based visualization for document navigation
Proceedings of the fourth ACM conference on Digital libraries
interactions
Usability in practice: alternatives to formative evaluations-evolution and revolution
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Towards model based prediction of human error rates in interactive systems
AUIC '01 Proceedings of the 2nd Australasian conference on User interface
Extending and evaluating a pattern language for safety-critical user interfaces
SCS '01 Proceedings of the Sixth Australian workshop on Safety critical systems and software - Volume 3
The user interface in text retrieval systems
ACM SIGCHI Bulletin
Using Hypermedia Computer-Aided Instruction
IEEE Computer Graphics and Applications
The bull's-eye: a framework for web application user interface design guidelines
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Encyclopedia of Computer Science
A taxonomic analysis of user-interface metaphors in the Microsoft Office Project Gallery
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Designating required vs. optional input fields
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
The reification of metaphor as a design tool
ACM Transactions on Computer-Human Interaction (TOCHI)
Design for Usability: Process, Skills, and Tools
Information-Knowledge-Systems Management
How to make tailored user interface guideline for software designers
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
HESSD'09 Proceedings of the 7th FIP WG 13.5 international conference on Human Error, Safety and Systems Development
Tracing the evolution of HCI patterns as an interaction design tool
Innovations in Systems and Software Engineering
Hi-index | 0.00 |
From the Publisher:Here are the Microsoft guidelines for creating well-designed, visually and functionally consistent user interfaces for applications that run on the Microsoft Windows operating system. The Windows Interface Guidelines for Software Design is an essential handbook for all programmers and designers working with the latest release of Windows, regardless of experience level or development tools used. This book covers the basic principles of user interface design and design methodologies and specifies how data-centered concepts such as objects and properties can be applied to interface design. It includes detailed information on mouse, keyboard, and pen interaction and on how to use the common interface elements supplied by the system. This book also includes information about special considerations such as network computing, international users, and users with disabilities.