Algorithms on strings, trees, and sequences: computer science and computational biology
Algorithms on strings, trees, and sequences: computer science and computational biology
A hierarchical architecture for behavior-based robots
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Motion Planning for Redundant Manipulators Using a Floating Point Genetic Algorithm
Journal of Intelligent and Robotic Systems
Where to look: a study of human-robot engagement
Proceedings of the 9th international conference on Intelligent user interfaces
Two-way eye contact between humans and robots
Proceedings of the 6th international conference on Multimodal interfaces
2006 Special issue: A probabilistic model of gaze imitation and shared attention
Neural Networks - 2006 Special issue: The brain mechanisms of imitation learning
Intention through interaction: toward mutual intention in real world interactions
IEA/AIE'07 Proceedings of the 20th international conference on Industrial, engineering, and other applications of applied intelligent systems
Head pose estimation using stereo vision for human-robot interaction
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Down-up-down behavior generation for interactive robots
IEA/AIE'10 Proceedings of the 23rd international conference on Industrial engineering and other applications of applied intelligent systems - Volume Part I
Autonomous development of gaze control for natural human-robot interaction
Proceedings of the 2010 workshop on Eye gaze in intelligent human machine interaction
Multi levels semantic architecture for multimodal interaction
Applied Intelligence
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Human-Robot Interaction (HRI) is a growing field of research that targets the development of robots which are easy to operate, more engaging and more entertaining. Natural human-like behavior is considered by many researchers as an important target of HRI. Research in Human-Human communications revealed that gaze control is one of the major interactive behaviors used by humans in close encounters. Human-like gaze control is then one of the important behaviors that a robot should have in order to provide natural interactions with human partners. To develop human-like natural gaze control that can integrate easily with other behaviors of the robot, a flexible robotic architecture is needed. Most robotic architectures available were developed with autonomous robots in mind. Although robots developed for HRI are usually autonomous, their autonomy is combined with interactivity, which adds more challenges on the design of the robotic architectures supporting them. This paper reports the development and evaluation of two gaze controllers using a new cross-platform robotic architecture for HRI applications called EICA (The Embodied Interactive Control Architecture), that was designed to meet those challenges emphasizing how low level attention focusing and action integration are implemented. Evaluation of the gaze controllers revealed human-like behavior in terms of mutual attention, gaze toward partner, and mutual gaze. The paper also reports a novel Floating Point Genetic Algorithm (FPGA) for learning the parameters of various processes of the gaze controller.