Simulating the Grassfire Transform Using an Active Contour Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
Continuous skeleton computation by Voronoi diagram
CVGIP: Image Understanding
A Theory of Multiscale, Curvature-Based Shape Representation for Planar Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
On the Generation of Skeletons from Discrete Euclidean Distance Maps
IEEE Transactions on Pattern Analysis and Machine Intelligence
FORMS: a flexible object recognition and modeling system
International Journal of Computer Vision
Computer Vision and Image Understanding
Distance-ordered homotopic thinning: a skeletonization algorithm for 3D digital images
Computer Vision and Image Understanding
Shock Graphs and Shape Matching
International Journal of Computer Vision
Ligature instabilities in the perceptual organization of shape
Computer Vision and Image Understanding
International Journal of Computer Vision
Recognition of Shapes by Editing Their Shock Graphs
IEEE Transactions on Pattern Analysis and Machine Intelligence
An Axis-Based Representation for Recognition
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
Object Recognition as Many-to-Many Feature Matching
International Journal of Computer Vision
Canonical Skeletons for Shape Matching
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 02
Skeleton Pruning by Contour Partitioning with Discrete Curve Evolution
IEEE Transactions on Pattern Analysis and Machine Intelligence
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Correcting Curvature-Density Effects in the Hamilton–Jacobi Skeleton
IEEE Transactions on Image Processing
2D Shape Decomposition Based on Combined Skeleton-Boundary Features
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Computing Stable Skeletons with Particle Filters
PRICAI '08 Proceedings of the 10th Pacific Rim International Conference on Artificial Intelligence: Trends in Artificial Intelligence
A skeleton pruning algorithm based on information fusion
Pattern Recognition Letters
Real-time Hand Gesture Recognition from Depth Images Using Convex Shape Decomposition Method
Journal of Signal Processing Systems
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Skeleton can be viewed as a compact shape representation in that the shape can be completely reconstructed form the skeleton. We present a novel method for skeleton pruning that is based on this fundamental skeleton property. We iteratively remove skeleton end braches with smallest relevance for shape reconstruction. The relevance of branches is measured as their contribution to shape reconstruction. The proposed pruning method allows us to overcome the instability of skeleton representation: a small boundary deformation leads to large changes in skeleton topology. Consequently, we are able to obtain very stable skeleton representation of planar shapes.