Distance transformations in digital images
Computer Vision, Graphics, and Image Processing
Hierarchical Shape Description Via the Multiresolution Symmetric Axis Transform
IEEE Transactions on Pattern Analysis and Machine Intelligence
Simulating the Grassfire Transform Using an Active Contour Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
Continuous skeleton computation by Voronoi diagram
CVGIP: Image Understanding
A Theory of Multiscale, Curvature-Based Shape Representation for Planar Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
Parts of Visual Form: Computational Aspects
IEEE Transactions on Pattern Analysis and Machine Intelligence
Skeletonization via distance maps and level sets
Computer Vision and Image Understanding
On the Generation of Skeletons from Discrete Euclidean Distance Maps
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer Vision and Image Understanding
Distance-ordered homotopic thinning: a skeletonization algorithm for 3D digital images
Computer Vision and Image Understanding
Convexity rule for shape decomposition based on discrete contour evolution
Computer Vision and Image Understanding
Shape Similarity Measure Based on Correspondence of Visual Parts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hierarchical Decomposition of Multiscale Skeletons
IEEE Transactions on Pattern Analysis and Machine Intelligence
International Journal of Computer Vision
Flux Maximizing Geometric Flows
IEEE Transactions on Pattern Analysis and Machine Intelligence
Finding the Medial Axis of a Simple Polygon in Linear Time
ISAAC '95 Proceedings of the 6th International Symposium on Algorithms and Computation
FORMS: a flexible object recognition and modelling system
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Representation and Self-Similarity of Shapes
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Shock Graphs and Shape Matching
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Hyperbolic "Smoothing" of Shapes
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Recognition of Shapes by Editing Their Shock Graphs
IEEE Transactions on Pattern Analysis and Machine Intelligence
A skeletal measure of 2D shape similarity
Computer Vision and Image Understanding
An Axis-Based Representation for Recognition
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A note on morphological development and transformation of Bézier curves based on ribs and fans
Proceedings of the 2007 ACM symposium on Solid and physical modeling
A Unified Curvature Definition for Regular, Polygonal, and Digital Planar Curves
International Journal of Computer Vision
Human Motion Analysis Using Eroded and Restored Skeletons
ICIC '08 Proceedings of the 4th international conference on Intelligent Computing: Advanced Intelligent Computing Theories and Applications - with Aspects of Theoretical and Methodological Issues
2D Shape Decomposition Based on Combined Skeleton-Boundary Features
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Computing Stable Skeletons with Particle Filters
PRICAI '08 Proceedings of the 10th Pacific Rim International Conference on Artificial Intelligence: Trends in Artificial Intelligence
GbRPR '09 Proceedings of the 7th IAPR-TC-15 International Workshop on Graph-Based Representations in Pattern Recognition
A Graph-Based Approach for Shape Skeleton Analysis
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
A skeleton family generator via physics-based deformable models
IEEE Transactions on Image Processing
Learning skeletons for shape and pose
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Applying spatial reasoning to topographical data with a grounded geographical ontology
GeoS'07 Proceedings of the 2nd international conference on GeoSpatial semantics
Shape evolution driven by a perceptually motivated measure
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
EMMCVPR'07 Proceedings of the 6th international conference on Energy minimization methods in computer vision and pattern recognition
Shape classification based on skeleton path similarity
EMMCVPR'07 Proceedings of the 6th international conference on Energy minimization methods in computer vision and pattern recognition
DGCI'09 Proceedings of the 15th IAPR international conference on Discrete geometry for computer imagery
Video object inpainting using posture mapping
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
A similarity-based approach for shape classification using Aslan skeletons
Pattern Recognition Letters
Skeleton growing and pruning with bending potential ratio
Pattern Recognition
Shape skeleton classification using graph and multi-scale fractal dimension
ICISP'10 Proceedings of the 4th international conference on Image and signal processing
Retrieving articulated 3D objects using normalized distance function
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
Original paper: Real time feature extraction and Standard Cutting Models fitting in grape leaves
Computers and Electronics in Agriculture
A new shape descriptor for object recognition and retrieval
PCM'10 Proceedings of the 11th Pacific Rim conference on Advances in multimedia information processing: Part I
Review article: Edge and line oriented contour detection: State of the art
Image and Vision Computing
Linear Time Algorithms for Exact Distance Transform
Journal of Mathematical Imaging and Vision
Robust skeletonization using the discrete λ-medial axis
Pattern Recognition Letters
Bone graphs: Medial shape parsing and abstraction
Computer Vision and Image Understanding
Topology mining of sensor networks for smart home environments
International Journal of Ad Hoc and Ubiquitous Computing
Skeleton simplification by key points identification
MCPR'10 Proceedings of the 2nd Mexican conference on Pattern recognition: Advances in pattern recognition
A new graph matching method for point-set correspondence using the EM algorithm and Softassign
Computer Vision and Image Understanding
Skeleton graph matching based on critical points using path similarity
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part III
Homotopic object reconstruction using natural neighbor barycentric coordinates
Transactions on Computational Science XIV
A stable skeletonization for tabletop gesture recognition
ICCSA'10 Proceedings of the 2010 international conference on Computational Science and Its Applications - Volume Part I
A novel template-based automatic rigging algorithm
Computer Animation and Virtual Worlds
LiveTree: realistic tree growth simulation tool
ACM SIGGRAPH 2012 Posters
Unsupervised human skeleton extraction from Kinect depth images
Proceedings of the 4th International Conference on Internet Multimedia Computing and Service
On Using Anisotropic Diffusion for Skeleton Extraction
International Journal of Computer Vision
On the generation and pruning of skeletons using generalized Voronoi diagrams
Pattern Recognition Letters
Structural vectorization of raster images
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Transductive cartoon retrieval by multiple hypergraph learning
ICONIP'12 Proceedings of the 19th international conference on Neural Information Processing - Volume Part III
Topological maps and robust hierarchical Euclidean skeletons in cubical complexes
Computer Vision and Image Understanding
Perceptually friendly shape decomposition by resolving segmentation points with minimum cost
Journal of Visual Communication and Image Representation
A skeleton pruning algorithm based on information fusion
Pattern Recognition Letters
Empirical mode decomposition on skeletonization pruning
Image and Vision Computing
Computers and Electrical Engineering
Free-hand interaction for handheld augmented reality using an RGB-depth camera
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
Intensity-Based Skeletonization of CryoEM Gray-Scale Images Using a True Segmentation-Free Algorithm
IEEE/ACM Transactions on Computational Biology and Bioinformatics (TCBB)
M-cluster and X-ray: Two methods for multi-jammer localization in wireless sensor networks
Integrated Computer-Aided Engineering
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In this paper, we introduce a new skeleton pruning method based on contour partitioning. Any contour partition can be used, but the partitions obtained by Discrete Curve Evolution (DCE) yield excellent results. The theoretical properties and the experiments presented demonstrate that obtained skeletons are in accord with human visual perception and stable, even in the presence of significant noise and shape variations, and have the same topology as the original skeletons. In particular, we have proven that the proposed approach never produces spurious branches, which are common when using the known skeleton pruning methods. Moreover, the proposed pruning method does not displace the skeleton points. Consequently, all skeleton points are centers of maximal disks. Again, many existing methods displace skeleton points in order to produces pruned skeletons.