Captivating patterns: a first validation

  • Authors:
  • Sabine Niebuhr;Daniel Kerkow

  • Affiliations:
  • Technische Universität Kaiserslautern, Software Engineering Research Group AG SE, Kaiserslautern, Germany and Fraunhofer Institute for Experimental Software Engineering, Kaiserslautern, Germa ...;Fraunhofer Institute for Experimental Software Engineering, Kaiserslautern, Germany

  • Venue:
  • PERSUASIVE'07 Proceedings of the 2nd international conference on Persuasive technology
  • Year:
  • 2007

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Abstract

Is it possible to motivate users of an application through software elements? Is it also possible to do so for business applications? Having a long lasting, monotone, little challenging work task does not motivate users a lot in continuing a task, especially if this task comes up regularly, like typing numbers or addresses. We found software patterns - design recommendations - that keep a user working on such a task. We validated one of them in an experiment and found out that it is possible to motivate users through captivating software elements.