The role of contextual haptic and visual constraints on object manipulation in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User Interfaces for All: Concepts, Methods, and Tools
User Interfaces for All: Concepts, Methods, and Tools
Virtual Reality: Scientific and Technological Challenges
Virtual Reality: Scientific and Technological Challenges
HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
The Role of Multisensory Feedback in Haptic Surface Perception
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Haptics in Minimally Invasive Surgical Simulation and Training
IEEE Computer Graphics and Applications
Multisensory roughness perception of virtual surfaces: effects of correlated cues
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
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In the real world, interactions with objects are typically multimodal, involving two or more sensory modalities. To simulate the real world in virtual environments, it is thus important to provide multisensory input. Haptics are increasingly being employed as an input channel. However, different modal interfaces are artificially created in a virtual reality world. Does the visual information we provide about surfaces need to be consistent with their haptic representation? In this paper, we present the results of a haptic texture cognition experiment in which subjects judged the haptic size of regular dots. We found that visual texture information that was consistent with haptic information lead to a higher percentage of correct answers and shorter judging times. Furthermore, we found that participants relied on visual information as judgments became more difficult, even though they were asked to make decisions using haptic stimuli only.