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CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using a human face in an interface
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Natural Interaction between Avatars and Persons with Alzheimer's Disease
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Avatars in Assistive Homes for the Elderly
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
Proceedings of the 4th International Conference on PErvasive Technologies Related to Assistive Environments
An avatar acceptance study for home automation scenarios
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
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AmbiLearn: Multimodal Assisted Learning
International Journal of Ambient Computing and Intelligence
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
International Journal of Mobile Human Computer Interaction
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In order to examine the effect of an avatar in natural interaction with elderly users in ambient intelligent environments, we performed an empirical study with elderly people (normal aging, mild cognitive impairment and Alzheimer's patients) not only on subjective but also on objective measures. The data supports the following: 1) The subjects followed some instructions much better when interacting with the avatar. 2) The presence of the avatar has neither any positive nor negative effect on the recall of elderly people and it has a positive effect only on the subjective measures. 3) We found that elderly people both with and without cognitive impairment are capable of recognizing emotions in the facial expressions of the avatar and 4) they found the experience of having an emotional avatar in the interface a pleasant one. Thus, we conclude that virtual characters could improve the interaction between elderly people and machines, but this would depend greatly on the request task.