Modeling and simulation: linking entertainment and defense
Modeling and simulation: linking entertainment and defense
Communications of the ACM - Internet abuse in the workplace and Game engines in scientific research
GameBots: a flexible test bed for multiagent team research
Communications of the ACM - Internet abuse in the workplace and Game engines in scientific research
Simulation-supported live training for emergency response in hazardous environments
Simulation and Gaming - Symposium: Simulating risk and crisis
Integrated simulation and gaming architecture for incident management training
WSC '05 Proceedings of the 37th conference on Winter simulation
Adapting COTS games for military experimentation
Simulation and Gaming - Symposium: virtual reality simulation
Designing for Situation Awareness: An Approach to User-Centered Design, Second Edition
Designing for Situation Awareness: An Approach to User-Centered Design, Second Edition
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This paper presents an experimental platform for the development and evaluation of mobile decision support for crisis response operations. Using a game-engine, synthetic task environments can be created in which coordination support and the usability of adaptive user interfaces for first responders can be examined in a highly controlled manner. Results of the first experiment in which the platform was used to examine the influences of map size and spatial ability on task performance and situational awareness are presented, and ongoing work is described.