Tutorial: Building Virtual Worlds with VRML
IEEE Computer Graphics and Applications
Development and evaluation of dynamic virtual object catalogs
Information and Management
Introduction to 3d Game Programming with Directx 9.0
Introduction to 3d Game Programming with Directx 9.0
Distributed Virtual Reality Authoring Interfaces for the WWW: The VR-Shop Case
Multimedia Tools and Applications
Building Virtual and Augmented Reality museum exhibitions
Proceedings of the ninth international conference on 3D Web technology
Fast multi-level adaptation for interactive autonomous characters
ACM Transactions on Graphics (TOG)
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Behavior development through task oriented discourse: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Designing Virtual Reality Systems: The Structured Approach
Designing Virtual Reality Systems: The Structured Approach
Computer Animation and Virtual Worlds - CASA 2005
Computers in Industry - Special issue: Advanced computer support of engineering and service processes of virtual enterprises
Modelling of occupational health and safety aspects in the Digital Factory
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
An online ergonomic evaluator for 3D product design
Computers in Industry
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Human-populated VR models have been employed by many researchers to evaluate workspace occupational health and safety (OHS) problems. Previous researches in VR-based ergonomic evaluation have taken a model-based, quantitative approach where human posture data are extracted from virtual space and sent to ergonomic models to calculate numeric results. Such model-based approach requires the VR model to be integrated with complex human models and ergonomic evaluation models. Construction of the virtual workspace thus becomes complicated and difficult, which often stops industrial adoption of the VR technology in ergonomic evaluation. To address this problem, this paper presents an easy-to-construct human-populated VR model to support visualization-based, qualitative workspace OHS evaluation. Details of the workspace layout design and the operation procedure design, and the dynamic VRML modeling to support the workspace design are discussed. Based on the proposed method, a human-populated virtual workspace is implemented to evaluate OHS problem associated with the design of a ship operation room.